feat: add ComponentGrid and ComponentTable components for displaying components in grid and table formats

feat: implement HealthBadge and RoleBadge components for displaying health status and roles

feat: create LogViewer component for streaming logs of services

feat: develop SecretsEditor for managing secrets with CRUD operations

feat: introduce ToolCard component for displaying tool information

style: add global CSS variables and styles for consistent theming

feat: set up API client for handling requests to the backend

feat: implement hooks for fetching components, statuses, and tools

feat: create routes for dashboard, component details, and tools

feat: add service management endpoints for starting, stopping, and restarting services

feat: implement event bus for handling real-time updates via SSE

feat: create health check and logs endpoints for monitoring services

feat: add tests for health and tools endpoints to ensure functionality

chore: update project configuration files and dependencies for better development experience
This commit is contained in:
2026-02-21 01:23:37 -08:00
parent f99c2dad86
commit 930bc601b7
63 changed files with 154 additions and 157 deletions

View File

@@ -0,0 +1,160 @@
import { useEffect, useState } from "react"
import { Check, Eye, EyeOff, Loader2, Plus, Save, Trash2 } from "lucide-react"
import { apiClient } from "@/services/api/client"
interface SecretsEditorProps {
/** Current secret references: { ENV_VAR_NAME: "SECRET_FILE_NAME" } */
secrets: Record<string, string>
onSecretsChange: (secrets: Record<string, string>) => void
}
interface SecretState {
value: string
original: string
visible: boolean
saving: boolean
saved: boolean
loaded: boolean
}
export function SecretsEditor({ secrets, onSecretsChange }: SecretsEditorProps) {
const [states, setStates] = useState<Record<string, SecretState>>({})
// Load secret values when the secret list changes
useEffect(() => {
for (const [envKey, secretName] of Object.entries(secrets)) {
if (states[envKey]?.loaded) continue
setStates((prev) => ({
...prev,
[envKey]: {
value: "", original: "", visible: false,
saving: false, saved: false, loaded: false,
},
}))
apiClient
.get<{ value: string }>(`/secrets/${secretName}`)
.then((data) => {
setStates((prev) => ({
...prev,
[envKey]: { ...prev[envKey], value: data.value, original: data.value, loaded: true },
}))
})
.catch(() => {
setStates((prev) => ({
...prev,
[envKey]: { ...prev[envKey], loaded: true },
}))
})
}
}, [Object.keys(secrets).join(",")])
const handleSave = async (envKey: string) => {
const s = states[envKey]
const secretName = secrets[envKey]
if (!s || !secretName || s.value === s.original) return
setStates((prev) => ({ ...prev, [envKey]: { ...prev[envKey], saving: true } }))
try {
await apiClient.put(`/secrets/${secretName}`, { value: s.value })
setStates((prev) => ({
...prev,
[envKey]: { ...prev[envKey], saving: false, saved: true, original: s.value },
}))
setTimeout(() => {
setStates((prev) => ({ ...prev, [envKey]: { ...prev[envKey], saved: false } }))
}, 2000)
} catch {
setStates((prev) => ({ ...prev, [envKey]: { ...prev[envKey], saving: false } }))
}
}
const handleAdd = () => {
const envKey = prompt("Environment variable name (e.g. MY_API_KEY):")
if (!envKey) return
const secretName = prompt("Secret file name (stored in ~/.castle/secrets/):", envKey)
if (!secretName) return
onSecretsChange({ ...secrets, [envKey]: secretName })
setStates((prev) => ({
...prev,
[envKey]: {
value: "", original: "", visible: true,
saving: false, saved: false, loaded: true,
},
}))
}
const handleRemove = (envKey: string) => {
const next = { ...secrets }
delete next[envKey]
onSecretsChange(next)
setStates((prev) => {
const n = { ...prev }
delete n[envKey]
return n
})
}
return (
<div className="space-y-2">
{Object.entries(secrets).map(([envKey, secretName]) => {
const s = states[envKey]
const dirty = s ? s.value !== s.original : false
return (
<div key={envKey} className="flex items-center gap-2">
<span className="w-56 shrink-0 text-xs font-mono text-[var(--muted)] truncate" title={`${envKey}${secretName}`}>
{envKey}
</span>
<div className="flex-1 flex items-center gap-1.5">
<input
type={s?.visible ? "text" : "password"}
value={s?.loaded ? s.value : ""}
placeholder={s?.loaded ? "(empty)" : "loading..."}
onChange={(e) =>
setStates((prev) => ({
...prev,
[envKey]: { ...prev[envKey], value: e.target.value },
}))
}
className="flex-1 bg-black/30 border border-[var(--border)] rounded px-2 py-1 text-xs font-mono focus:outline-none focus:border-[var(--primary)]"
/>
<button
onClick={() =>
setStates((prev) => ({
...prev,
[envKey]: { ...prev[envKey], visible: !prev[envKey]?.visible },
}))
}
className="p-1 text-[var(--muted)] hover:text-[var(--foreground)]"
>
{s?.visible ? <EyeOff size={12} /> : <Eye size={12} />}
</button>
<button
onClick={() => handleSave(envKey)}
disabled={!dirty || s?.saving}
className="p-1 text-blue-400 hover:text-blue-300 disabled:opacity-30"
>
{s?.saving ? (
<Loader2 size={12} className="animate-spin" />
) : s?.saved ? (
<Check size={12} className="text-green-400" />
) : (
<Save size={12} />
)}
</button>
<button
onClick={() => handleRemove(envKey)}
className="p-1 text-red-400 hover:text-red-300"
>
<Trash2 size={12} />
</button>
</div>
</div>
)
})}
<button onClick={handleAdd} className="text-xs text-[var(--primary)] hover:underline">
<Plus size={10} className="inline mr-1" />Add secret
</button>
</div>
)
}